Minecraft is one of those games that has managed to maintain its popularity over the years. Mojang Studios is gearing up to release a major update for the game, Caves, and Cliffs, later this year, which will be bringing tons of new content.
Before the release of the Caves and Cliffs Update, the developers have been releasing various features via Snapshots and Beta updates. The last update in Minecraft Bedrock added sub-biomes such as Lofty Peaks, Snow Capped Peaks, Snowy Slopes, and others. Today, ?Minecraft Bedrock Beta has received a new update that fixes a wide range of bugs. Here are the complete patch notes of the update.
In this week’s beta, we have fixed some important bugs! You can still test out the exciting new Caves and Cliffs features by enabling the “Experimental Features” toggle on your worlds! (You can find out more about using the toggles at?aka.ms/MCExperimentalToggle.) You can leave us your feedback for these features in the threads at?aka.ms/CavesCliffsFeedback, and search and reports any new bugs you may encounter at?bugs.mojang.com.
Sounds of ditching / collecting Powder Snow with bucket are now assigned to the correct sound categories (MCPE-111739)Player no longer constantly emits particles when on fire after exiting Powder Snow (MCPE-111679)Powder Snow block is no longer present in Creative Menu (MCPE-105407)Fixed Drowned holding tridents backwards during attack (MCPE-118213)Enabled “Find Friends” button on Xbox
Performance and Stability
Improved input latency on Windows 10 when VSYNC is enabled (MCPE-98861)
Fixed a bug where UI screen reader didn’t read out default controller focus and checkbox state on the Online Play is not Rated pop-up
Technical Fixes and Changes
Renamed all references of Actor to EntityRenamed BlockPos to BlockLocationAdded startSequence in GameTest which allows finer control over advanced test sequencesGameTest sequence callbacks no longer take?testas a parameter as the initial test object now lives as long as the whole testUpdated behavior packs to require explicit module dependencies when using other native modulesIdentifiers within “render_controllers” will now be considered content errors if there is no render controller matching that nameEntity json before version 1.16.100 will no longer give a content error for the deprecated field “minecraft:foot_size”modified condition in “animation_controllers.json” to allow mobs to enter “wield_third_person_raise” (MCPE-118213)Fixed an issue where loading into a world would cause continuous molang errors around “unhandled request for unknown variable” Have something to tell us about this article?
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Md is the Head of Content- India for DualShockers. He is pursuing Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.