[Half-Life]Adobe launches Substance 3D tools

07-19 04:17

  Adobe has released Substance 3D Collection, a suite of interoperable tools and services that aim to support 3D creativity from the beginning to the end of any project. “The collection has an exceptional heritage in the 3D community. Its foundation is the Substance suite, which has been used for years to create the vast majority of AAA game titles, including Raji, Half Life Alyx and Microsoft Flight Simulator, along with movies like Star Wars: Episode IX and Blade Runner 2049 (Oscar winner for best visual effects), design, architecture, and more,” said Adobe in a media release.

  ”Substance 3D provides the cutting-edge technology that veteran 3D artists require, while making the medium accessible for new 3D enthusiasts. It uses the power of artificial intelligence to eliminate much of the technical complexity of 3D design and features the “what you see is what you get” interface artists are familiar with from Photoshop or Illustrator. And the collection isn’t just about tools — it also includes thousands of models, textures, lighting systems, and other assets you can use to jump-start your projects,” claims the media release.

  Adobe Substance 3D Collection includes:

  Substance 3D Stager: Built on the foundation established by Adobe Dimension, Stager lets users assemble models, materials, and lighting in a 3D scene and produce virtual photographs and renderings.

  Substance 3D Painter: Often called the Photoshop of 3D, Painter allows users to apply textures and materials to a 3D object. Those detailed customizable textures are key to making 3D objects realistic.

  Substance 3D Sampler: Sampler (built on the foundation of Substance Alchemist) makes creating materials simpler. You can bring in a photo and quickly apply filters and mix elements to produce a texture or other material in minutes.

  Substance 3D Designer: With Designer, you can create your own customizable textures, materials, and 3D models from scratch.

  Substance 3D Asset Library: Adobe content team has created thousands of customizable 3D assets, including models, lights, and materials. The models include everything from a rusty screwdriver to an airplane cabin wall and cover all sorts of uses, from fashion and automobile design to architecture and games.

  The company has also opened a private beta of an upcoming tool called Substance 3D Modeler, a modeling tool that allows users to create your own 3D objects. Modeler uses a VR interface to recreate the natural, organic feeling of sculpting clay with your hands and it lets you interact with your model on the desktop to use the precision of mouse and tablet controls.